Running around with a medic on cp_prolane to see how that really works with the quickfix considering the medic can keep up with the scout. ------------------... Video Rating: 4 / 5
its actually a bad pair,at the start the medic runs at the speed of a normal scout while the scout is slow,and then the scout runs fast and the medic at the speed of a normal scout
Quick-Fix is a much better medi-gun then stock if used right. Spawn. Latch onto a demo, allowing him to sticky jump to the front lines with you attached. Grab a scout, pop uber, run past everyone, hide. Then, sneak cap the point while ubered, Also, now with the overheal it is amazing.
The charge rate being really fast is quite an advantage, but the uber itself could be made useless by a spy, a sniper, a crocket, a loch n load, a sticky trap, or a level 3 sentry. Therefore it's still not as ideal as the vanilla medigun when it comes to a push. If you're relying on ambushing it might be useful, but using the kritskrieg is a better alternative for that. I understand what you mean about leeching for speed though, that makes more sense.
I like using the quick-fix as a sort of field medic. It heals faster and I can get to the battle in seconds. I can heal someone up crazy fast and start healing the next person in no time. I generally keep 3/4 of my team fully healed at any given point unless someone else charges in with an uber. If there is no uber-medic on my team, I will probably fill that place, though.
The quick fix is good in situations where you are dying faster than you can build up uber, because if you are not going to get uber anyway, you may as well be healing people. That being said, the other two mediguns are better.
You still have no uber, no kritz. You have no way to stop a rush or rush a sentry. It would be like a normal medi-gun, but more specialized for supporting normal use, not for short bursts of insane power.
No it's a legit medigun. I can heal my team much faster, and the uber is almost as good. plus I can use it more often, and in situations when I die quickly i wouldn't be able to use the conventional medigun.
Honestly, quickfix is a nice combat medic medigun if you aren't going to be healing people, because it allows you to do things like "slingshot" in off of scouts
I think this weapon could use a slight change to its Ubercharge -- perhaps a buff. Instead of a single Ubercharge that speeds up healing and provides immunity to knockback, it could have four smaller Ubercharges, like the Vaccinator, that each instantly heal the patient for a short time. I think it would put more emphasis on the playing style of a Quick-Fix medic and make the weapon more effective overall.
Quick fix uber is very good in massive team fights. You can just tap your team mate and they will probably instantly be at full health. I kept my entire shitty team alive for 4 seconds with the quick fix on dustbowl. Then they all died by a crit rocket.
Since the QF builds up Uber really quickly, there should be some point and its uber should be less sucky, otherwise there's no point in the fast uber buildup.
You forgot to say that the quick-fix is like a rope to who you're healing. for example if someone rocket/sticky jumps and you're healing him you'll fly with him as if it's a rope between you
its actually a bad pair,at the start the medic runs at the speed of a
ReplyDeletenormal scout while the scout is slow,and then the scout runs fast and the
medic at the speed of a normal scout
Quick-Fix is a much better medi-gun then stock if used right. Spawn. Latch
ReplyDeleteonto a demo, allowing him to sticky jump to the front lines with you
attached. Grab a scout, pop uber, run past everyone, hide. Then, sneak cap
the point while ubered, Also, now with the overheal it is amazing.
The charge rate being really fast is quite an advantage, but the uber
ReplyDeleteitself could be made useless by a spy, a sniper, a crocket, a loch n load,
a sticky trap, or a level 3 sentry. Therefore it's still not as ideal as
the vanilla medigun when it comes to a push. If you're relying on ambushing
it might be useful, but using the kritskrieg is a better alternative for
that. I understand what you mean about leeching for speed though, that
makes more sense.
@Forest though I agree with you please notice that star isn't complaining
ReplyDeleteat all. He's pointing out his opinions and stats of the quick fix.
I like using the quick-fix as a sort of field medic. It heals faster and I
ReplyDeletecan get to the battle in seconds. I can heal someone up crazy fast and
start healing the next person in no time. I generally keep 3/4 of my team
fully healed at any given point unless someone else charges in with an
uber. If there is no uber-medic on my team, I will probably fill that
place, though.
Crossbow + Amputator + Quick fix = Mega healing
ReplyDeleteThe quick fix is good in situations where you are dying faster than you can
ReplyDeletebuild up uber, because if you are not going to get uber anyway, you may as
well be healing people. That being said, the other two mediguns are better.
You still have no uber, no kritz. You have no way to stop a rush or rush a
ReplyDeletesentry. It would be like a normal medi-gun, but more specialized for
supporting normal use, not for short bursts of insane power.
No it's a legit medigun. I can heal my team much faster, and the uber is
ReplyDeletealmost as good. plus I can use it more often, and in situations when I die
quickly i wouldn't be able to use the conventional medigun.
Have you ever healed a baby face's blaster scout? IT'S BEAST!!!
ReplyDeleteHonestly, quickfix is a nice combat medic medigun if you aren't going to be
ReplyDeletehealing people, because it allows you to do things like "slingshot" in off
of scouts
>"not the most serious of matches" >top scores on both rounds and doesn't
ReplyDeletedie once
I agree with JGTDT because would you rather have o ubered heavy for 8
ReplyDeleteseconds or ten demomen,soldiers, and heavies?
Overdose, Vaccinator, Vitasaw :D That 20% uber on respawn = 1 free 2 second
ReplyDeleteuber + 2% movement speed. :D
The quick-fix should give the person you're healing a normal uber, but you
ReplyDeleteare left vulnerable with no uber.
Yes, would you rather have one ubered heavy, or ten soldiers?
ReplyDeleteMedigun with a syringe gun taped to it? :3
ReplyDelete.... Nice idea to make everything OP....
ReplyDelete0:28, You killed Mr. (Can't do the star icon) Sexy D:
ReplyDeleteI think this weapon could use a slight change to its Ubercharge -- perhaps
ReplyDeletea buff. Instead of a single Ubercharge that speeds up healing and provides
immunity to knockback, it could have four smaller Ubercharges, like the
Vaccinator, that each instantly heal the patient for a short time. I think
it would put more emphasis on the playing style of a Quick-Fix medic and
make the weapon more effective overall.
meant to say heal target reloads 40% faster, not dollars. Idk where that
ReplyDeletecame from.
Quick fix uber is very good in massive team fights. You can just tap your
ReplyDeleteteam mate and they will probably instantly be at full health. I kept my
entire shitty team alive for 4 seconds with the quick fix on dustbowl. Then
they all died by a crit rocket.
Since the QF builds up Uber really quickly, there should be some point and
ReplyDeleteits uber should be less sucky, otherwise there's no point in the fast uber
buildup.
You forgot to say that the quick-fix is like a rope to who you're healing.
ReplyDeletefor example if someone rocket/sticky jumps and you're healing him you'll
fly with him as if it's a rope between you
when youre not good with it its shit but hehe (i like it)
ReplyDelete